[Remote] Senior Software Engineer, Graphics Performance
Note: The job is a remote job and is open to candidates in USA. NVIDIA is known as 'the AI computing company' and is seeking talented software engineers to join their Graphics driver team. The role involves designing, developing, and delivering driver solutions for new GPU designs on Linux platforms, with a focus on performance features for Vulkan and OpenGL software.
Responsibilities
- You will work on the definition, design, and development of pioneering professional and consumer Linux Vulkan and OpenGL graphics software performance features
- Develop and maintain SW technologies targeted at enabling and supporting NVIDIA's GPU hardware on the Linux operating systems, ensuring the best performance and cross platform implementation
- You will work with other worldwide internal teams, including software, hardware, architecture, and OEM support
Skills
- A Bachelors or higher degree in electrical engineering, computer science, or computer engineering (or equivalent experience)
- 3+ years 'hands on' experience developing graphics OpenGL/Vulkan system level software especially for the Linux OS
- 3+ years' experience in graphics rendering, shader programming, compilers, and optimizations
- 8+ years of programming experience in C and C++
- Low-level Linux operating system knowledge, specifically memory/resource management, scheduling and process control, and hardware virtualization
- Very good oral and written communication skills
- A self-motivated teammate with good attitude
- You have prior experience with shader compilers development
Benefits
- Equity and benefits
Company Overview
Company H1B Sponsorship